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Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

ArtStation - Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti  | Utilitarian, Star citizen, Image
ArtStation - Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti | Utilitarian, Star citizen, Image

ArtStation - Star Citizen Workflow study, Florian Potier
ArtStation - Star Citizen Workflow study, Florian Potier

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

David Phoenix - Sci-fi Corridor (Star Citizen Workflow) UE4
David Phoenix - Sci-fi Corridor (Star Citizen Workflow) UE4

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Unreal Engine Forums

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Unreal Engine Forums

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

Decal technique from Star Citizen - Page 4 | Star citizen, Dark matter,  Spacecraft
Decal technique from Star Citizen - Page 4 | Star citizen, Dark matter, Spacecraft

ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen
ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen

Decal functionality - Unreal Engine Forums
Decal functionality - Unreal Engine Forums

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

Pin on scifi corridor
Pin on scifi corridor

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen
ArtStation - Cloud Imperium Games Art Test, Josh Van Zuylen

Some practice on the Star Citizen Workflow — polycount
Some practice on the Star Citizen Workflow — polycount

Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti on  ArtStation at https://www.artstation.com/artwork/Z5oaz1 | Star citizen,  Stars, Utilitarian
Star Citizen - Materials: Utilitarian Materials, Luan Vetoreti on ArtStation at https://www.artstation.com/artwork/Z5oaz1 | Star citizen, Stars, Utilitarian

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans : starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans : starcitizen

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

ArtStation - Star Citizen Workflow study, Florian Potier
ArtStation - Star Citizen Workflow study, Florian Potier